No internet connection on starting
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|
2
|
383
|
December 16, 2021
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White squares on first frame with Render to Texture
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|
1
|
255
|
December 8, 2021
|
Problems with shadows
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|
3
|
264
|
November 29, 2021
|
C4d / FBX Camera Issues
|
|
4
|
328
|
November 3, 2021
|
Spline Deformer Position Delta cannot register Link value modifier
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|
0
|
227
|
November 2, 2021
|
Particle Systems ignored by Select Render Layer
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|
12
|
303
|
August 19, 2021
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Problem with sound
|
|
1
|
215
|
August 13, 2021
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Importing alembic with vertex color
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|
13
|
5026
|
August 6, 2021
|
Image file tile loader
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|
5
|
278
|
July 9, 2021
|
Demolition FX - Error OnSaveDocument
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|
2
|
307
|
June 23, 2021
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Issues with OSC
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|
4
|
371
|
June 22, 2021
|
Trim time Bars moves Keyframes
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|
0
|
173
|
June 21, 2021
|
Png seq import problems
|
|
11
|
498
|
June 3, 2021
|
Azure body tracking support issue
|
|
5
|
320
|
May 13, 2021
|
Kinect Azure glitches like crazy
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|
4
|
693
|
May 13, 2021
|
Grouping nodes and saving dissapears nodes
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|
2
|
219
|
May 7, 2021
|
Export Geometry Crashes Notch when exporting mesh trails
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|
2
|
241
|
March 31, 2021
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Notch Block ~8ms cook time with empty layer selected
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|
7
|
523
|
March 26, 2021
|
Training Spanich
|
|
1
|
180
|
March 17, 2021
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Issue with using deformers with normal direction on "Combine Geometry" meshes
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|
2
|
208
|
March 9, 2021
|
MIDI Modifier issue
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|
4
|
398
|
February 24, 2021
|
Alembic vertex and point cloud is still not working on 23.180
|
|
3
|
447
|
February 17, 2021
|
Effectors cause Clones to flicker
|
|
3
|
270
|
February 16, 2021
|
Geometry.Text not visible in DeferredMode + AreaLights with PhysicalFalloff
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|
6
|
202
|
February 12, 2021
|
Unable to write/open/read (Demolition FX popup error)
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|
2
|
321
|
January 29, 2021
|
Spline deformer with procedurals
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|
2
|
222
|
December 2, 2020
|
Groups and bins disconnect on layer duplication
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|
1
|
278
|
November 17, 2020
|
Auto Save - Freezing Scene
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|
3
|
447
|
November 16, 2020
|
Notch Viewport Freeze Bug
|
|
5
|
348
|
November 16, 2020
|
Downloaded/Installed but crashes on Startup over DirectX11. I have DirectX11 though
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|
0
|
225
|
November 11, 2020
|