Mesh sequence is broken

I have about 5 seconds of volumetric data in .obj sequence format.
However, when I load the .obj sequence, the mesh is corrupted.

I can confirm that the .obj sequence is fine when loaded in blender.

I confirmed that only the first 0frame does not collapse when loaded as a sequence. From the next frame, the sequence is broken.


Furthermore, when any .obj sequence is loaded as a single .obj (not as a sequence), the mesh does not collapse, but it does when loaded as a sequence.

I know that volumetric data in .obj sequence format created by other capture methods can be read without problems.

I think it is simply a incompatibility with the data I am using, but I cannot even convert it to alembic because the UVs are lost. So, Notch needs to be able to read the .obj sequence correctly.

Translated with DeepL.com (free version)

This is interesting. Would you be able to provide a copy of the .obj sequence you’re using either here or through our support team at support@notch.one?

This can sometimes occur through frame rate mismatches or incorrect video lengths so it’d be good to check these out.