I think I’ve might come across a bug with the fields. When using the “Densities and Temperatures” in the Field Root, the 3D Object Emitter starts behaving weird, it doesnt seem to be affected by effectors at all. Switching between a Primitive Emitter and the Object Emitter enables the effects, however both cannot be active at the same time for the effects to work.
Deformers seems to work as intended though.
I have attached a simple DFX where I ran into this problem.
Field Bug.dfx (10.4 KB)