In which form Notch supports Morph Targets from which 3D File Formats?
There is a Morph Controller (Deformers), but it’s not mentioned in the documentation at all (pages are missing)… Would be great to know more about, hope the forum gives some insight or would it be better to ask in the Facebook Group?
Ok, thanks, it works from a certain FBX onwards (couldn’t find out from which in detail) but it morphs wrongly. Hope you can post some more details about it in the documentation, seems it ignores the pivot of the mesh…
it works…somehow. I almost force it to work, but there is a bug, after every time i open project i lost keyframes in morph weight for morph controller.
Hi, i’m trying to work with blendshape from c4d, exported in fbx.
When i import back the fbx in c4d everythink works perfectly.
In notch, when i add the morph controller i can see the blendshape names, but nothing happens when i try to increase their weight… any cue?
thanks