Method of linking modifiers to morph controller?

I am curious if there is a way to link modifiers to the morph controller weights? I am currently not seeing a way to achieve this but would love to be able to control morphs via modifier.

Thanks!
-Graham

You should be able to double click the morph deformer and see the blend shapes at the bottom as available to be input.

Failing that, do upload a project file and I’ll take a look.

– Ryan

1 Like

That worked! Haha I feel silly for not trying that in the first place. I was just stuck trying to drag the output to weight values. Thank you!!

Graham

1 Like