Method of linking modifiers to morph controller?

I am curious if there is a way to link modifiers to the morph controller weights? I am currently not seeing a way to achieve this but would love to be able to control morphs via modifier.


You should be able to double click the morph deformer and see the blend shapes at the bottom as available to be input.

Failing that, do upload a project file and I’ll take a look.

– Ryan

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That worked! Haha I feel silly for not trying that in the first place. I was just stuck trying to drag the output to weight values. Thank you!!


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