Hi, im wondering if there is a way to create repeatable falloff? For instance if a taper falloff is used on a cylinder it would create a single pod like shape. If the falloff could be repeatable it would create a series of podlike shapes out of a single cylinder. Failing this is there a way to edit the falloff curve?
I made a cloner that was then combined using the combine geometry node. Applied some deformers like twist etc. I then wanted to combine it with another geo but it didn’t seam to work. I figured you can only use the combine geometry node once, not layer them up?
Did you manage to solve this?
I see that you’ve submitted extra issues for the same project in the forums - Don’t forget to bring in your projects to Support so we can take a closer look at these for you.
I have found a different method that doesn’t involve multiple combine geometry nodes but would be curious if this is possible. I’ve sent a message to support about the issue. Thanks!