Hey Girls & Guys,
im having an issue with my Particles and i was wondering if someone could help me with it. I have a particle system and the particles are flying to the camera. I dont want them to fly in it too close so i limited them by near clip. Everything is fine but they are just popping off now. Is it possible to make the disappearing by fade? Or do i have to deal with it? In Particular (where i came from ) this was possible so i miss it here.
Thanks in advance, Saskia
You can try putting a Kill Box affector around the camera which will cull any particles that go too close
Thanks for the hint! With the Decay Rate i was able to do what i was looking for!
Camera near clip would be a bad solution I think - lots of knock issues could come about from that that wont necessarily be noticable at first. kill box could do a similar thing with popping out although decay rate could work, I would also suggest the Scale Affector to shrink the size as the particles get closer or potentially distance shading to fade the alpha as they get closer to the camera.
Yes! Thats a good idea too to shrink them down. Thank you!