Hi,
I’m not sure if this is a bug or not, I’m following the tutorial, Geometry-Based Particle Systems in Chapter 07: Particle Systems.
I followed the tutorial exactly, but my geometry trails keep randomly dissappearing. I thought maybe this is due to me not following correctly, so I opened the example scene that is provided, layer 3 Geometry based particle system, and the trails seem to be randomly popping off there too.
Any advice on why this may be happening?
I tried various settings matching the tutorial and messing about with all the different parameters…
My scene is locked in to running at 30fps min/max
I’m using the Builder Learning License
Notch Builder 0.9.23.209 // PLE
windows 10
128gb Ram
NVIDIA Quadro RTX 6000 (notch benchmark 37536)
xenon w-2145 3.7ghz