How to I UV map to a 3D object?

I’ve been playing around with imported fbx scenes in Notch and I’m wondering what is the best way to accurately map something like this onto my 3D model?

Hajj_Man02_Color|500x500

Any tips are very appreciated! Thanks so much.
Harry

Hi,

For complex uvs like that, you will have to do it in a third party software. (max,C4D blender, maya etc).
With notch you can generate fairly simple uvs (cube,plane sphere etc) with the “mapping node” :

Regards,

Adrien

I see. that makes sense. Thanks for the reply.
Harry