Hey guys,
I have a fairly simple setup, and I’m trying to get the combined geometry of the cloner to affect the fields (using it’s 3D Object Collision Affector).
Weirdly this seems to have no effect (tried inverting, bumping up velocity, etc). The Combine Geo is working correctly as it’s being rendered through Procedurals, so not too sure if I’m missing a checkbox somewhere?
Cheers