Combine Geometry + [Field] 3D Object Collision Affector issue

Hey guys,

I have a fairly simple setup, and I’m trying to get the combined geometry of the cloner to affect the fields (using it’s 3D Object Collision Affector).

Weirdly this seems to have no effect (tried inverting, bumping up velocity, etc). The Combine Geo is working correctly as it’s being rendered through Procedurals, so not too sure if I’m missing a checkbox somewhere?


Don’t know if it helps but maybe try to add bounding box procedural root and mashing?

Hey man, thanks, the procedurals is working as intended - it’s the Fields Collision affector that isn’t working with combined geo.