How to collide particles with a cloner?

Hi,

Is there a way to collide particles with a cloner?

I thought I could achieve it as simple as connecting a cloner to Particle system’s Collision Affector’s Object node, but I’m unable to do that. So is there a way to achieve this?

Yes, you can do this by using a Collision Affector.
But you need to use a Combine Geometry first to “merge” the contents of the cloner into a single object, then connect this, to the Object Node of the Collision Affector.

2 Likes

Excellent!

I was sure there would be a way to achieve this.

Thanks!