Hi,
Is there a way to collide particles with a cloner?
I thought I could achieve it as simple as connecting a cloner to Particle system’s Collision Affector’s Object node, but I’m unable to do that. So is there a way to achieve this?
Hi,
Is there a way to collide particles with a cloner?
I thought I could achieve it as simple as connecting a cloner to Particle system’s Collision Affector’s Object node, but I’m unable to do that. So is there a way to achieve this?
Yes, you can do this by using a Collision Affector.
But you need to use a Combine Geometry first to “merge” the contents of the cloner into a single object, then connect this, to the Object Node of the Collision Affector.
Excellent!
I was sure there would be a way to achieve this.
Thanks!