Clone To Image - VRAM constantly going up


I have a project where I’m using the clone to image node with different 3d shapes in iterate mode. When I launch the project everything runs smoothly, but the VRAM slowly goes up and up causing the project to quickly go down to 4 fps (and I’m guessing will eventually crash). It seems like some sort of memory leak. I’ve noticed that if I connect more 3d shapes with the clone to image node, the VRAM goes up even faster.

I’ve attached the .dfx file if you want to take a look!



I had a look on the current version (0.9.20) and I don’t see this happening. Everything seems to be completely stable and the VRAM never increases, nor does the FPS drop.
Could you try on 0.9.20 if you are not on it already?