Video for the texture source of WeightMap Deformer

Hey guys just got my dongle of Notch, i pump into a question:

Can i use video instead of image for the texture source for Generate WeighMap Deformer?
In my case it work when i use Jpg but when i switch to Video file over the loader node, it did not work as image file.

I believe the weightmap deformer is set as a static process. that is, even if you add a post-effect to the image you are using for the weightmap, it will only take the first frame as the weightmap.

So Anyway to work around way generate dynamic way as a weight-map for the cloth Affector?

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