Is it possible to use a text node as a weight map in any way?
Is it possible to use a text node as a weight map in any way?
Yes, if you place the Text under a Render to Texture and use this with a Generate Weightmap Deformer and plug this to the deformer’s weightmap input.
Something like this:
Very nice! That should work without the image 2d too - or many with a video null instead.