It seems like I can’t find a way to use deformers in a single axis. I want to be able to have the points of my plane to move only in the Y axis, not X and Z like I would do with an effector.
I tried using Curl Noise Deformer Displacement Direction parameter but I can’t make it work as i would’ve like to.
Is there a way to bring those cloner world parameters within my deformer setup ? or am I just missing something ?