Possible to do Inverse UV Map?


Wondering if it’s possible to do an Inverse UV Map, like is possible in After Effects with Revision FX RE:Map

Basically, I want to take a camera looking at some geo, texture the geo with a UV gradient, then warp that camera angle to a flat UV texture.

UV Camera works well, but it only grabs lighting and textures, it won’t render anything I put in front of the geo into the texture