Multiple Camera render Queue

I’m trying to render 4 separate cameras in the render queue. Is there a straight forward way to automate this? Each Camera has a priority number assigned 6,7,8,9.


It depends on your setup, but at present there isn’t a straight forward solution. Two simple workarounds at present:

  • duplicate the layer once for each camera, make each camera the primary camera, then send each layer to render queue and export
  • Take all the content in the scene and put it under a null, then make multiple Render To Texture nodes and Connect them to the null with a camera connected to each. then add a video export node per render to texture, set up their individual export settings, and export the video as normal.

– Ryan