Multiple NDI Outputs from Different Cameras

Hello - I am trying to output two separate NDI streams, each from a UV camera of an object. I can only get one stream to output at a time (whichever camera is active in the Viewport).

I have tried turning off Layers As Separate Effects and separating the objects and UV cameras into different layers, to no avail. What am I missing?

Thanks!
Sam

What you missing is “multi camera” node. Its still one stream so have to split it outside the notch.

Also:

Thanks, Mat. So then it’s not possible to send multiple UV cameras out via NDI? It needs to be one stream?

Not sure. Its just a way around if you not able to send multiple ndi streams.

Force your camera setup render with a “Render to Texture node” you can adjust the resolution of the camera directly in the node without tweaking the render resolution in your root.

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