Are there any workaround to get the mirror post fx to work in vr. An object mirror / kaleido geometry node would be nice to have.
Hey Patrik,
The mirror node as it is now works on a 2D image only. To make it work in VR would mean doing a geometry-based mirroring effect, cutting polygons to the mirror plane and reflecting them, which is a whole new effect really. But it is one we’re looking into.
Thanks,
Ryan