Materials for particles

I am trying to find a way of attaching a material to a particle system, there doesn"t seem to be a way to do it

I am trying to create a water simulation that has a glassy water appearance.

Hey there,

You can’t attach a material to a particle system as materials only apply to 3D Meshes.
You can generate a mesh from a particle system using a procedural meshing node, with a particles node attached. Inputting the particle root node to a procedural > generators > particles node will allow you to apply a material to it.

below is a simple example of this.