Hi, I’m new to Notch and come from an Isadora Background.
Can someone guide me to how to make particles follow hands in realtime with Kinect Azure ? Also when they reach specific hot zones they trigger effects.
What I don’t understand is where do you find the hands xyz positions for Kinect4 and how do you attach an object or null to it. Thank you for your help.
For this to work, you need to use the Kinect Skeleton data to drive an existing rigged mesh ( Any character from Mixamo should do). You can then use the skeleton points from that rig to drive a Shape 3D for example and use that as your emission point.
Using the same emission point, these can also act as your trigger for the Hot Zone.
I’ve attached a dfx that demonstrates this for you so you can get a better idea of what I mean. If you have any questions, please feel free to ask! Kinect Skeleton Hand Tracking.dfx (1.4 MB)