Hello, I’m new on Notch and I hope someone will be able to help me…
How can I use a RealSense or Kinect to move a “Plain Effector” or a particle emitter?
Thanks,
Adam
Hello, I’m new on Notch and I hope someone will be able to help me…
How can I use a RealSense or Kinect to move a “Plain Effector” or a particle emitter?
Thanks,
Adam
Hey There,
There’s loads of different ways, depending on what you want to do. if you just want to displace particles based on depth, I would suggest using the Image Effector to move the clones based on the Kinect sources depth image. You could do a similar thing with particles too.
However, if you want to get a particle emitter to e.g follow someones hand, you could use the Kinect skeleton node and parent the primitive emitter to the hand part of the skeleton.
Advantages / Disadvantages depend which kind of effect you are going for. I’ve attached a couple examples.
KinectCloneDisplacementExample.dfx (6.2 KB)
KinectSkeletonDrivingModel.dfx (285.3 KB)
Thanks,
Ryan
Wauu!! Thankyou very much!!!
On “KinectCloneDisplacementExample.dfx” example, how can I make the same, but without the camera colour mapped, I only want cloners with 3d shading, with a light.
Thanks,
Adam
Upps!!!
I find it!!
Colour “Blend Amount” to 0 on “Image Effector”
Thaks!!!
Adam.