I am trying to use a depth camera to determine when people walk by a wall with far and near clip planes and then project an effect on a wall with the “depth shadow” the camera reads as they walk by.
The manual states.
" Post Effect nodes and Video Processing nodes attached to this node ( Depth Camera / Kinect Source) will operate on the colour data only, unless specifically designed to read the depth data - such as the [Depth Camera / Kinect Colour Key node"
To my understanding, this means Composite Sources will ignore the depth image data and only read the color channel. Am I incorrect? I thought this would be pretty straightforward with just compositing the two systems together but I’ve been stuck in this for a few days now. Thank you for any help.