Hey Notch,
I’m trying to wrap my head around the Voxel Cone Shading, but I haven’t had much success. Even if I plug a bounding box and a light into the node, I always get black as a result. Is there anything I have to do in the particles root node or something? I am trying to achieve smooth shading and shadows into my particle system. It would be great if you could share an example for voxel cone shading!
Best,
Cadie