Self Shadowing

Hello!

Fairly new to Notch, so excuse the rather basic question. I have an OBJ I’ve imported - and I’m looking to light it and then export the UV map to a media server. Media server side is sorted.

I’m struggling to enable the object to shadow itself using the Light node. Is there a tick box I have to hit? I have ticked the cast shadows one on the light etc.

Thanks!
I

Hey There,

Have you tried enabling deferred rendering in the root node? You may also need to enable Shadow Casting in the Light node.

Thanks,

Ryan

Deferred rendering did it.

Thanks!