Node update request - Radial Blur

Hi guys,

I use the radial blur node a fair bit and have noticed that it lacks any sort of depth when using a null to transform (seemingly only works in X and Y).

This is all good when there’s a fairly static scene, but once things get moving (especially the camera) the effect is less convincing - the origin point of the blur doesn’t appear to sit in the same 3d space.

If my explanation makes literally no sense, this video will hopefully give you a better idea How to setup 3D Volumetric Light - After Effects Tutorial | Shafts of Light for Video - YouTube

Thanks