How to have a 3D object always facing camera

Hi and happy new year!

I would like to have a couple of objects always face the camera. Guessing there is an easy way of doing this, but can’t get it done. I could try and figure out the math, but before I delve into that I’d like to ask you folks.

Cheers!

Marc

Rig camera output to target input in object node.

Thanks! Silly simple of course :blush: