Drive mixamo rig with osc data

Hi support,

I’m trying to get skeleton data from external software like Brekel Body Pro and Touch Designer through OSC protocol and using it to animate live mixamo rigged character (25 fingers). I am able to get data in Notch, I have connected an OSC modifier with a character rigged node (hips,neck, head…) but am not able to animate the character.

Is there another way out to connect OSC modifier to rigged nodes in notch.

Thanks & Regards

Hey Jaydeep,

You can just expose a property so that it is directly editable from Touch Designer, and so skipping the OSC part.

What kind of skeletal tracking are you using? it would be a lot easier to use one of the skeleton nodes in notch.




Please take it fwd