Hi, Notch Team.
It looks like I’m having another drama: this time using the Clone to Particles + Mesh Emitter. I’m giving the clones an initial velocity (Mesh Emitter -> Emission Normal Direction Velocity) and making their rotation follow motion direction (Clone to Particles ->Rotation Mode ->Follow motion direction) only to find out that the clones are NOT aligned to source mesh normals at particle birth. All random rotation sliders are zeroed out. Whichever spawn mode I use (Vertices, Edges, Polygons) there seems to be no way to orient the clones properly. Please, see what you can do. The test file and the screenshot attached.