Is it possible to call a specific function in a JavaScript file at a specific time on the timeline?
I understand that update() is triggered each frame, but wanted the flexibility to call a specific JS function, synchronized with some keyframe animation on the notch timeline
Can you simply call a function when an input value reaches 1?
Define an input variable so the javascript node has a spout to input a modifier
then
reference that variable in your code to call a function when the condition of 1 is met?
As for triggering it at a certain point: You could have an envelope with a value of 1 and in the time line you could position its layer at a specific point and effectively it would trigger wherever you place it.