Camera import from C4D with H/V offset

The H/V camera offset value is always something that is quite different between applications and never gets translated properly -
So I always end up manually making a new camera with data from C4D.
Anyway - after a bit and trial and error I found at that if you have a camera in C4D with a i.e. a V Offset of -36% the value in the notch camera film Y offset has to be -0,72

So divide the C4D value by 50 to get the Notch conversion


That’s a great find! Could you send over an example file? I can ask the dev team to see if there is something we can do to solve this in future.

sure - I will send you an example asap