Led sphere content setup

Hello Notch community,
I’m working on content production for a 3 meter diameter LED sphere.
I’m new to Notch and I have several problems.
I’m using a VR 360 Camera to record the content to be broadcast in the sphere. I have a lot of trouble lighting the sphere from the inside. I would have liked to use an environment map with HDR but from inside the sphere, would you have a solution?
There is perhaps another solution which would consist in bake a HDR to record the external part of the sphere, is that possible on NOTCH?
Thank you in advance for your solutions.
Benjamin

Sounds like its just the normals, easy fix :slight_smile:

in the Material Node parameters ubder the Settings tab, you will find a parameter called Backface Cull Mode, with a drop-down that will be on the default Show Front Faces, change this to Show Back Faces or Double Sided and you’ll see it from the inside.

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Thank you for your answer @jamie , it works perfectly.
I have another question about the use of the VR 360 camera, it doesn’t work anymore when using the Render Layer node, is there another solution?