I want to calculate acceleration of Object by Javascript.
But if the target Object is attached on rotating (or moving) parent object’s edge,
I’ll get value just “0” for target Object position by Javascript.
(yes, relative position between parent object is not moving).
So, How can I get a value of world position of the object?
You should be able to use the NodeGetWorldPosition() function in Javascript - but if not in the next release there will be an option in the extractor for getting the world position.