Balloon on Rope Simulation

Dear Notch Community,

I am trying to achieve a simulation
where a point (driven by kinect hand data) holds a rope
and this rope is bound to a balloon that flyes but is constrained to the rope.

Is there a clever way to build this in notch?
I was hardly searching for a solution but can‘t find any.

Thank you very much for your help :slight_smile:

Notch currently only supports rigid body simulations - rag doll or soft body sims currently aren’t doable.

To build a similar effect, you might have some luck with the Cloth Affector but I would expect it would take a lot of tweaking to get the physics to behave right.

– Ryan